Lab director, lecturer, and developer of educational and medical VR experiences with over ten years of industry experience in interactive computer graphics for training, and educational applications. Possesses five years undergrad teaching experience in interactive/game design, programming, animation and graphics. Clear and concise written, verbal, and visual presentation skills. Ability to present to large groups both internally and externally. Thrives in highly collaborative team environments both as a leader and contributor. Programming proficiency with C#, and Python. Software proficiency with Adobe Suite, Maya, Houdini, Substance Designer, Unity, and Unreal.


Curriculum Vitae - pdf

Teaching Philosopy - pdf

Student Reviews Spring 2014 - pdf

Student Reviews Fall 2013 - pdf

Intro Game Design Syllabus - pdf

Visual Design Syllabus - pdf

Intro Game Development Syllabus - pdf

Game Art Syllabus - pdf

Team Project Game Lab Syllabus - pdf

Student Studio & Employment Presentation - pdf

Job Hunting Workshop Flyer 2014 - jpg

Job Hunting Workshop Flyer 2013- pdf

Unity Substance Designer Benefits - pdf

Real-time Character Asset Workflow - pdf