Lab director, lecturer, and developer of educational and medical VR experiences with over ten years of industry experience in interactive computer graphics for training, and educational applications. Possesses five years undergrad teaching experience in interactive/game design, programming, animation and graphics. Clear and concise written, verbal, and visual presentation skills. Ability to present to large groups both internally and externally. Thrives in highly collaborative team environments both as a leader and contributor. Programming proficiency with C#, and Python. Software proficiency with Adobe Suite, Maya, Houdini, Substance Designer, Unity, and Unreal.